'''
Image
=====
The :class:`Image` widget is used to display an image::
Example in python::
wimg = Image(source='mylogo.png')
Kv Example::
Image:
source: 'mylogo.png'
size: self.texture_size
Asynchronous Loading
--------------------
To load an image asynchronously (for example from an external webserver), use
the :class:`AsyncImage` subclass::
aimg = AsyncImage(source='http://mywebsite.com/logo.png')
This can be useful as it prevents your application from waiting until the image
is loaded. If you want to display large images or retrieve them from URL's,
using :class:`AsyncImage` will allow these resources to be retrieved on a
background thread without blocking your application.
Alignment
---------
By default, the image is centered inside the widget bounding box.
Adjustment
----------
To control how the image should be adjusted to fit inside the widget box, you
should use the :attr:`~kivy.uix.image.Image.fit_mode` property. Available
options include:
- ``"scale-down"``: maintains aspect ratio without stretching.
- ``"fill"``: stretches to fill widget, may cause distortion.
- ``"contain"``: maintains aspect ratio and resizes to fit inside widget.
- ``"cover"``: maintains aspect ratio and stretches to fill widget, may clip
image.
For more details, refer to the :attr:`~kivy.uix.image.Image.fit_mode`.
You can also inherit from Image and create your own style. For example, if you
want your image to be greater than the size of your widget, you could do::
class FullImage(Image):
pass
And in your kivy language file::
<-FullImage>:
canvas:
Color:
rgb: (1, 1, 1)
Rectangle:
texture: self.texture
size: self.width + 20, self.height + 20
pos: self.x - 10, self.y - 10
SVG Images
----------
.. versionadded:: 3.0.0
SVG files are supported via the ThorVG image provider (``img_thorvg_svg``),
which uses Kivy's internal :mod:`kivy.lib.thorvg` binding. This binding is
compiled into Kivy and ships with the official Kivy wheels, so ``.svg``
files are loaded automatically with no extra install step::
Image(source='icons/house.svg')
Because SVG is a vector format with no fixed pixel size, the provider
rasterizes the file to a bitmap. The rasterization size is determined by:
1. An explicit ``size`` parameter in the ``@image_provider:`` URI (see below).
2. The SVG's own declared width/height, subject to a configured minimum.
3. The ``[svg] default_size`` config key (default ``512``), used when the SVG
has no declared size or when the declared size is smaller.
To change the global minimum raster size::
from kivy.config import Config
Config.set('svg', 'default_size', '256') # must be set before first load
Explicit raster size via URI
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To rasterize an SVG at a specific size (overriding the config default), use
the ``@image_provider:`` URI with a ``size`` parameter::
# Rasterize at 128 pixels (aspect ratio preserved)
Image(source='@image_provider:thorvg_svg[size=128](icons/house.svg)')
This is useful when you know the maximum display size and want to avoid
rasterizing at the full 512-pixel default for small icons.
'''
__all__ = ('Image', 'AsyncImage')
from kivy.uix.widget import Widget
from kivy.core.image import Image as CoreImage
from kivy.resources import resource_find
from kivy.properties import (
StringProperty,
ObjectProperty,
ListProperty,
AliasProperty,
BooleanProperty,
NumericProperty,
ColorProperty,
OptionProperty
)
from kivy.logger import Logger
# delayed imports
Loader = None
[docs]
class Image(Widget):
'''Image class, see module documentation for more information.'''
source = StringProperty(None)
'''Filename / source of your image.
:attr:`source` is a :class:`~kivy.properties.StringProperty` and
defaults to None.
'''
texture = ObjectProperty(None, allownone=True)
'''Texture object of the image. The texture represents the original, loaded
image texture. It is stretched and positioned during rendering according to
the :attr:`fit_mode` property.
Depending of the texture creation, the value will be a
:class:`~kivy.graphics.texture.Texture` or a
:class:`~kivy.graphics.texture.TextureRegion` object.
:attr:`texture` is an :class:`~kivy.properties.ObjectProperty` and defaults
to None.
'''
texture_size = ListProperty([0, 0])
'''Texture size of the image. This represents the original, loaded image
texture size.
.. warning::
The texture size is set after the texture property. So if you listen to
the change on :attr:`texture`, the property texture_size will not be
up-to-date. Use self.texture.size instead.
'''
def get_image_ratio(self):
if self.texture:
return self.texture.width / float(self.texture.height)
return 1.0
mipmap = BooleanProperty(False)
'''Indicate if you want OpenGL mipmapping to be applied to the texture.
Read :ref:`mipmap` for more information.
.. versionadded:: 1.0.7
:attr:`mipmap` is a :class:`~kivy.properties.BooleanProperty` and defaults
to False.
'''
image_ratio = AliasProperty(get_image_ratio, bind=('texture',), cache=True)
'''Ratio of the image (width / float(height).
:attr:`image_ratio` is an :class:`~kivy.properties.AliasProperty` and is
read-only.
'''
color = ColorProperty([1, 1, 1, 1])
'''Image color, in the format (r, g, b, a). This attribute can be used to
'tint' an image. Be careful: if the source image is not gray/white, the
color will not really work as expected.
.. versionadded:: 1.0.6
:attr:`color` is a :class:`~kivy.properties.ColorProperty` and defaults to
[1, 1, 1, 1].
.. versionchanged:: 2.0.0
Changed from :class:`~kivy.properties.ListProperty` to
:class:`~kivy.properties.ColorProperty`.
'''
allow_stretch = BooleanProperty(False, deprecated=True)
'''If True, the normalized image size will be maximized to fit in the image
box. Otherwise, if the box is too tall, the image will not be
stretched more than 1:1 pixels.
.. versionadded:: 1.0.7
.. deprecated:: 2.2.0
:attr:`allow_stretch` have been deprecated. Please use `fit_mode`
instead.
:attr:`allow_stretch` is a :class:`~kivy.properties.BooleanProperty` and
defaults to False.
'''
keep_ratio = BooleanProperty(True, deprecated=True)
'''If False along with allow_stretch being True, the normalized image
size will be maximized to fit in the image box and ignores the aspect
ratio of the image.
Otherwise, if the box is too tall, the image will not be stretched more
than 1:1 pixels.
.. versionadded:: 1.0.8
.. deprecated:: 2.2.0
:attr:`keep_ratio` have been deprecated. Please use `fit_mode`
instead.
:attr:`keep_ratio` is a :class:`~kivy.properties.BooleanProperty` and
defaults to True.
'''
fit_mode = OptionProperty(
"scale-down", options=["scale-down", "fill", "contain", "cover"]
)
'''If the size of the image is different than the size of the widget,
determine how the image should be resized to fit inside the widget box.
Available options:
- ``"scale-down"``: the image will be scaled down to fit inside the widget
box, **maintaining its aspect ratio and without stretching**. If the size
of the image is smaller than the widget, it will be displayed at its
original size. If the image has a different aspect ratio than the widget,
there will be blank areas on the widget box.
- ``"fill"``: the image is stretched to fill the widget, **regardless of
its aspect ratio or dimensions**. If the image has a different aspect ratio
than the widget, this option can lead to distortion of the image.
- ``"contain"``: the image is resized to fit inside the widget box,
**maintaining its aspect ratio**. If the image size is larger than the
widget size, the behavior will be similar to ``"scale-down"``. However, if
the size of the image is smaller than the widget size, unlike
``"scale-down``, the image will be resized to fit inside the widget.
If the image has a different aspect ratio than the widget, there will be
blank areas on the widget box.
- ``"cover"``: the image will be stretched horizontally or vertically to
fill the widget box, **maintaining its aspect ratio**. If the image has a
different aspect ratio than the widget, then the image will be clipped to
fit.
:attr:`fit_mode` is a :class:`~kivy.properties.OptionProperty` and
defaults to ``"scale-down"``.
'''
keep_data = BooleanProperty(False)
'''If True, the underlying _coreimage will store the raw image data.
This is useful when performing pixel based collision detection.
.. versionadded:: 1.3.0
:attr:`keep_data` is a :class:`~kivy.properties.BooleanProperty` and
defaults to False.
'''
anim_delay = NumericProperty(0.25)
'''Delay the animation if the image is sequenced (like an animated gif).
If anim_delay is set to -1, the animation will be stopped.
.. versionadded:: 1.0.8
:attr:`anim_delay` is a :class:`~kivy.properties.NumericProperty` and
defaults to 0.25 (4 FPS).
'''
anim_loop = NumericProperty(0)
'''Number of loops to play then stop animating. 0 means keep animating.
.. versionadded:: 1.9.0
:attr:`anim_loop` is a :class:`~kivy.properties.NumericProperty` and
defaults to 0.
'''
nocache = BooleanProperty(False)
'''If this property is set True, the image will not be added to the
internal cache. The cache will simply ignore any calls trying to
append the core image.
.. versionadded:: 1.6.0
:attr:`nocache` is a :class:`~kivy.properties.BooleanProperty` and defaults
to False.
'''
image_provider = StringProperty(None, allownone=True)
'''Name of the image provider to use for loading (e.g., 'pil', 'sdl3').
If None, the default provider selection order is used.
Use :meth:`~kivy.core.image.Image.available_providers` to get a list
of valid provider names.
For more information on ``image_provider`` and provider selection strict mode
(``KIVY_PROVIDER_STRICT``), see :mod:`kivy.core.image`.
.. versionadded:: 3.0.0
:attr:`image_provider` is a :class:`~kivy.properties.StringProperty` and
defaults to None.
'''
def get_norm_image_size(self):
if not self.texture:
return list(self.size)
ratio = self.image_ratio
w, h = self.size
tw, th = self.texture.size
if self.fit_mode == "cover":
widget_ratio = w / max(1, h)
if widget_ratio > ratio:
return [w, (w * th) / tw]
else:
return [(h * tw) / th, h]
elif self.fit_mode == "fill":
return [w, h]
elif self.fit_mode == "contain":
iw = w
else:
iw = min(w, tw)
# calculate the appropriate height
ih = iw / ratio
# if the height is too higher, take the height of the container
# and calculate appropriate width. no need to test further. :)
if ih > h:
if self.fit_mode == "contain":
ih = h
else:
ih = min(h, th)
iw = ih * ratio
return [iw, ih]
norm_image_size = AliasProperty(
get_norm_image_size,
bind=(
'texture',
'size',
'image_ratio',
'fit_mode',
),
cache=True,
)
'''Normalized image size within the widget box.
This size will always fit the widget size and will preserve the image
ratio.
:attr:`norm_image_size` is an :class:`~kivy.properties.AliasProperty` and
is read-only.
'''
def __init__(self, **kwargs):
self._coreimage = None
self._loops = 0
update = self.texture_update
fbind = self.fbind
fbind('source', update)
fbind('mipmap', update)
fbind('image_provider', update)
# NOTE: Compatibility code due to deprecated properties.
fbind('keep_ratio', self._update_fit_mode)
fbind('allow_stretch', self._update_fit_mode)
super().__init__(**kwargs)
def _update_fit_mode(self, *args):
keep_ratio = self.keep_ratio
allow_stretch = self.allow_stretch
if (
not keep_ratio and not allow_stretch
or keep_ratio and not allow_stretch
):
self.fit_mode = "scale-down"
elif not keep_ratio and allow_stretch:
self.fit_mode = "fill"
elif keep_ratio and allow_stretch:
self.fit_mode = "contain"
def texture_update(self, *largs):
self.set_texture_from_resource(self.source)
def set_texture_from_resource(self, resource):
if not resource:
self._clear_core_image()
return
# @image_provider: URIs are resolved inside ImageLoader; skip here.
if resource.startswith('@image_provider:'):
source = resource
else:
source = resource_find(resource)
if not source:
Logger.error('Image: Not found <%s>' % resource)
self._clear_core_image()
return
if self._coreimage:
self._coreimage.unbind(on_texture=self._on_tex_change)
try:
self._coreimage = image = CoreImage(
source,
mipmap=self.mipmap,
anim_delay=self.anim_delay,
keep_data=self.keep_data,
nocache=self.nocache,
image_provider=self.image_provider
)
except Exception:
Logger.error('Image: Error loading <%s>' % resource)
self._clear_core_image()
image = self._coreimage
if image:
image.bind(on_texture=self._on_tex_change)
self.texture = image.texture
def on_anim_delay(self, instance, value):
if self._coreimage is None:
return
self._coreimage.anim_delay = value
if value < 0:
self._coreimage.anim_reset(False)
def on_texture(self, instance, value):
self.texture_size = value.size if value else [0, 0]
def _clear_core_image(self):
if self._coreimage:
self._coreimage.unbind(on_texture=self._on_tex_change)
self.texture = None
self._coreimage = None
self._loops = 0
def _on_tex_change(self, *largs):
# update texture from core image
self.texture = self._coreimage.texture
ci = self._coreimage
if self.anim_loop and ci._anim_index == len(ci._image.textures) - 1:
self._loops += 1
if self.anim_loop == self._loops:
ci.anim_reset(False)
self._loops = 0
[docs]
def reload(self):
'''Reload image from disk. This facilitates re-loading of
images from disk in case the image content changes.
.. versionadded:: 1.3.0
Usage::
im = Image(source = '1.jpg')
# -- do something --
im.reload()
# image will be re-loaded from disk
'''
self.remove_from_cache()
old_source = self.source
self.source = ''
self.source = old_source
[docs]
def remove_from_cache(self):
'''Remove image from cache.
.. versionadded:: 2.0.0
'''
if self._coreimage:
self._coreimage.remove_from_cache()
def on_nocache(self, *args):
if self.nocache:
self.remove_from_cache()
if self._coreimage:
self._coreimage._nocache = True
[docs]
class AsyncImage(Image):
'''Asynchronous Image class. See the module documentation for more
information.
.. note::
The AsyncImage is a specialized form of the Image class. You may
want to refer to the :mod:`~kivy.loader` documentation and in
particular, the :class:`~kivy.loader.ProxyImage` for more detail
on how to handle events around asynchronous image loading.
.. note::
AsyncImage currently does not support properties
:attr:`anim_loop` and :attr:`mipmap` and setting those properties will
have no effect.
'''
__events__ = ('on_error', 'on_load')
def __init__(self, **kwargs):
self._found_source = None
self._coreimage = None
global Loader
if not Loader:
from kivy.loader import Loader
self.fbind('source', self._load_source)
super().__init__(**kwargs)
def _load_source(self, *args):
source = self.source
if not source:
self._clear_core_image()
return
if not self.is_uri(source):
source = resource_find(source)
if not source:
Logger.error('AsyncImage: Not found <%s>' % self.source)
self._clear_core_image()
return
self._found_source = source
self._coreimage = image = Loader.image(
source,
nocache=self.nocache,
mipmap=self.mipmap,
anim_delay=self.anim_delay,
image_provider=self.image_provider
)
image.bind(
on_load=self._on_source_load,
on_error=self._on_source_error,
on_texture=self._on_tex_change
)
self.texture = image.texture
def _on_source_load(self, value):
image = self._coreimage.image
if not image:
return
self.texture = image.texture
self.dispatch('on_load')
def _on_source_error(self, instance, error=None):
self.dispatch('on_error', error)
def on_error(self, error):
pass
def on_load(self, *args):
pass
def is_uri(self, filename):
proto = filename.split('://', 1)[0]
return proto in ('http', 'https', 'ftp', 'smb')
def _clear_core_image(self):
if self._coreimage:
self._coreimage.unbind(on_load=self._on_source_load)
super()._clear_core_image()
self._found_source = None
def _on_tex_change(self, *largs):
if self._coreimage:
self.texture = self._coreimage.texture
def texture_update(self, *largs):
pass
[docs]
def remove_from_cache(self):
if self._found_source:
Loader.remove_from_cache(self._found_source)
super().remove_from_cache()