'''
Support for WM_PEN messages (Windows platform)
==============================================
'''
__all__ = ('WM_PenProvider', 'WM_Pen')
import os
from kivy.input.providers.wm_common import *
from kivy.input.motionevent import MotionEvent
[docs]class WM_Pen(MotionEvent):
'''MotionEvent representing the WM_Pen event. Supports the pos profile.'''
[docs] def depack(self, args):
self.is_touch = True
self.sx, self.sy = args[0], args[1]
super(WM_Pen, self).depack(args)
def __str__(self):
i, u, s, d = (self.id, self.uid, str(self.spos), self.device)
return '<WMPen id:%d uid:%d pos:%s device:%s>' % (i, u, s, d)
if 'KIVY_DOC' in os.environ:
# documentation hack
WM_PenProvider = None
else:
from collections import deque
from ctypes import windll, byref, c_int16, c_int
from kivy.input.provider import MotionEventProvider
from kivy.input.factory import MotionEventFactory
win_rect = RECT()
class WM_PenProvider(MotionEventProvider):
def _is_pen_message(self, msg):
info = windll.user32.GetMessageExtraInfo()
# It's a touch or a pen
if (info & PEN_OR_TOUCH_MASK) == PEN_OR_TOUCH_SIGNATURE:
if not info & PEN_EVENT_TOUCH_MASK:
return True
def _pen_handler(self, msg, wParam, lParam):
if msg not in (WM_LBUTTONDOWN, WM_MOUSEMOVE, WM_LBUTTONUP):
return
windll.user32.GetClientRect(self.hwnd, byref(win_rect))
x = c_int16(lParam & 0xffff).value / float(win_rect.w)
y = c_int16(lParam >> 16).value / float(win_rect.h)
y = abs(1.0 - y)
if msg == WM_LBUTTONDOWN:
self.pen_events.appendleft(('begin', x, y))
self.pen_status = True
if msg == WM_MOUSEMOVE and self.pen_status:
self.pen_events.appendleft(('update', x, y))
if msg == WM_LBUTTONUP:
self.pen_events.appendleft(('end', x, y))
self.pen_status = False
def _pen_wndProc(self, hwnd, msg, wParam, lParam):
if msg == WM_TABLET_QUERYSYSTEMGESTURE:
return QUERYSYSTEMGESTURE_WNDPROC
if self._is_pen_message(msg):
self._pen_handler(msg, wParam, lParam)
return 1
else:
return windll.user32.CallWindowProcW(self.old_windProc,
hwnd, msg, wParam, lParam)
def start(self):
self.uid = 0
self.pen = None
self.pen_status = None
self.pen_events = deque()
self.hwnd = windll.user32.GetActiveWindow()
# inject our own wndProc to handle messages
# before window manager does
self.new_windProc = WNDPROC(self._pen_wndProc)
self.old_windProc = SetWindowLong_WndProc_wrapper(
self.hwnd, self.new_windProc)
def update(self, dispatch_fn):
while True:
try:
etype, x, y = self.pen_events.pop()
except:
break
if etype == 'begin':
self.uid += 1
self.pen = WM_Pen(self.device, self.uid, [x, y])
elif etype == 'update':
self.pen.move([x, y])
elif etype == 'end':
self.pen.update_time_end()
dispatch_fn(etype, self.pen)
def stop(self):
self.pen = None
SetWindowLong_WndProc_wrapper(self.hwnd, self.old_windProc)
MotionEventFactory.register('wm_pen', WM_PenProvider)