Table Of Contents
Touch Ripple¶
New in version 1.10.1.
Warning
This code is still experimental, and its API is subject to change in a future version.
This module contains mixin classes to add a touch ripple visual effect known from Google Material Design <https://en.wikipedia.org/wiki/Material_Design>_ to widgets.
For an overview of behaviors, please refer to the behaviors
documentation.
The class TouchRippleBehavior provides
rendering the ripple animation.
The class TouchRippleButtonBehavior
basically provides the same functionality as
ButtonBehavior but rendering the ripple
animation instead of default press/release visualization.
- 
class kivy.uix.behaviors.touchripple.TouchRippleBehavior(**kwargs)[source]¶
- Bases: - builtins.object- Touch ripple behavior. - Supposed to be used as mixin on widget classes. - Ripple behavior does not trigger automatically, concrete implementation needs to call - ripple_show()respective- ripple_fade()manually.- Here we create a Label which renders the touch ripple animation on interaction: - class RippleLabel(TouchRippleBehavior, Label): def __init__(self, **kwargs): super(RippleLabel, self).__init__(**kwargs) def on_touch_down(self, touch): collide_point = self.collide_point(touch.x, touch.y) if collide_point: touch.grab(self) self.ripple_show(touch) return True return False def on_touch_up(self, touch): if touch.grab_current is self: touch.ungrab(self) self.ripple_fade() return True return False - 
ripple_duration_in¶
- Animation duration taken to show the overlay. - ripple_duration_inis a- NumericPropertyand defaults to 0.5.
 - 
ripple_duration_out¶
- Animation duration taken to fade the overlay. - ripple_duration_outis a- NumericPropertyand defaults to 0.2.
 - 
ripple_fade_from_alpha¶
- Alpha channel for ripple color the animation starts with. - ripple_fade_from_alphais a- NumericPropertyand defaults to 0.5.
 - 
ripple_fade_to_alpha¶
- Alpha channel for ripple color the animation targets to. - ripple_fade_to_alphais a- NumericPropertyand defaults to 0.8.
 - 
ripple_func_in¶
- Animation callback for showing the overlay. - ripple_func_inis a- StringPropertyand defaults to in_cubic.
 - 
ripple_func_out¶
- Animation callback for hiding the overlay. - ripple_func_outis a- StringPropertyand defaults to out_quad.
 - 
ripple_rad_default¶
- Default radius the animation starts from. - ripple_rad_defaultis a- NumericPropertyand defaults to 10.
 - 
ripple_scale¶
- Max scale of the animation overlay calculated from max(width/height) of the decorated widget. - ripple_scaleis a- NumericPropertyand defaults to 2.0.
 
- 
- 
class kivy.uix.behaviors.touchripple.TouchRippleButtonBehavior(**kwargs)[source]¶
- Bases: - kivy.uix.behaviors.touchripple.TouchRippleBehavior- This mixin class provides a similar behavior to - ButtonBehaviorbut provides touch ripple animation instead of button pressed/released as visual effect.- Events: - on_press
- Fired when the button is pressed. 
- on_release
- Fired when the button is released (i.e. the touch/click that pressed the button goes away). 
 - 
always_release¶
- This determines whether or not the widget fires an on_release event if the touch_up is outside the widget. - always_releaseis a- BooleanPropertyand defaults to False.
 - 
last_touch¶
- Contains the last relevant touch received by the Button. This can be used in on_press or on_release in order to know which touch dispatched the event. - last_touchis a- ObjectPropertyand defaults to None.
 
