Clock provides you with a
convenient way to schedule jobs at set time intervals and is preferred
over sleep(), which would block the kivy event loop. These intervals can
be set relative to the OpenGL drawing instructions,
before or
after. The Clock also provides you with a way
to create triggered events that are grouped
together and called only once before the next frame.
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schedule_once()
schedule_interval()
unschedule()
create_trigger()
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