Table Of Contents
Scroll effect¶
New in version 1.7.0.
Based on the kinetic effect, the ScrollEffect
will limit the movement to bounds determined by its min
and max properties. If the movement exceeds these
bounds, it will calculate the amount of overscroll and
try to return to the value of one of the bounds.
This is very useful for implementing a scrolling list. We actually use this
class as a base effect for our ScrollView widget.
- class kivy.effects.scroll.ScrollEffect(**kwargs)[source]¶
Bases:
kivy.effects.kinetic.KineticEffectScrollEffect class. See the module documentation for more information.
- displacement¶
Cumulative distance of the movement during the interaction. This is used to determine if the movement is a drag (more than
drag_threshold) or not.displacementis aNumericPropertyand defaults to 0.
- drag_threshold¶
Minimum distance to travel before the movement is considered as a drag.
drag_thresholdis aNumericPropertyand defaults to 20sp.
- max¶
Maximum boundary to use for scrolling.
maxis aNumericPropertyand defaults to 0.
- min¶
Minimum boundary to use for scrolling.
minis aNumericPropertyand defaults to 0.
- overscroll¶
Computed value when the user over-scrolls i.e. goes out of the bounds.
overscrollis aNumericPropertyand defaults to 0.
- reset(pos)[source]¶
(internal) Reset the value and the velocity to the pos. Mostly used when the bounds are checked.
- scroll¶
Computed value for scrolling. This value is different from
kivy.effects.kinetic.KineticEffect.valuein that it will return to one of the min/max bounds.scrollis aNumericPropertyand defaults to 0.
- start(val, t=None)[source]¶
Start the movement.
- Parameters:
- val: float or int
Value of the movement
- t: float, defaults to None
Time when the movement happen. If no time is set, it will use time.time()
- target_widget¶
Widget to attach to this effect. Even if this class doesn’t make changes to the target_widget by default, subclasses can use it to change the graphics or apply custom transformations.
target_widgetis aObjectPropertyand defaults to None.