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Drop-Down List

_images/dropdown.gif

New in version 1.4.0.

A versatile drop-down list that can be used with custom widgets. It allows you to display a list of widgets under a displayed widget. Unlike other toolkits, the list of widgets can contain any type of widget: simple buttons, images etc.

The positioning of the drop-down list is fully automatic: we will always try to place the dropdown list in a way that the user can select an item in the list.

Basic example

A button with a dropdown list of 10 possible values. All the buttons within the dropdown list will trigger the dropdown DropDown.select() method. After being called, the main button text will display the selection of the dropdown.

from kivy.uix.dropdown import DropDown
from kivy.uix.button import Button
from kivy.base import runTouchApp

# create a dropdown with 10 buttons
dropdown = DropDown()
for index in range(10):
    # When adding widgets, we need to specify the height manually
    # (disabling the size_hint_y) so the dropdown can calculate
    # the area it needs.

    btn = Button(text='Value %d' % index, size_hint_y=None, height=44)

    # for each button, attach a callback that will call the select() method
    # on the dropdown. We'll pass the text of the button as the data of the
    # selection.
    btn.bind(on_release=lambda btn: dropdown.select(btn.text))

    # then add the button inside the dropdown
    dropdown.add_widget(btn)

# create a big main button
mainbutton = Button(text='Hello', size_hint=(None, None))

# show the dropdown menu when the main button is released
# note: all the bind() calls pass the instance of the caller (here, the
# mainbutton instance) as the first argument of the callback (here,
# dropdown.open.).
mainbutton.bind(on_release=dropdown.open)

# one last thing, listen for the selection in the dropdown list and
# assign the data to the button text.
dropdown.bind(on_select=lambda instance, x: setattr(mainbutton, 'text', x))

runTouchApp(mainbutton)

Extending dropdown in Kv

You could create a dropdown directly from your kv:

#:kivy 1.4.0
<CustomDropDown>:
    Button:
        text: 'My first Item'
        size_hint_y: None
        height: 44
        on_release: root.select('item1')
    Label:
        text: 'Unselectable item'
        size_hint_y: None
        height: 44
    Button:
        text: 'My second Item'
        size_hint_y: None
        height: 44
        on_release: root.select('item2')

And then, create the associated python class and use it:

class CustomDropDown(DropDown):
    pass

dropdown = CustomDropDown()
mainbutton = Button(text='Hello', size_hint=(None, None))
mainbutton.bind(on_release=dropdown.open)
dropdown.bind(on_select=lambda instance, x: setattr(mainbutton, 'text', x))
class kivy.uix.dropdown.DropDown(**kwargs)[source]

Bases: kivy.uix.scrollview.ScrollView

DropDown class. See module documentation for more information.

Events
on_select: data

Fired when a selection is done. The data of the selection is passed in as the first argument and is what you pass in the select() method as the first argument.

on_dismiss:

New in version 1.8.0.

Fired when the DropDown is dismissed, either on selection or on touching outside the widget.

add_widget(*args, **kwargs)[source]

Add a new widget as a child of this widget.

Parameters
widget: Widget

Widget to add to our list of children.

index: int, defaults to 0

Index to insert the widget in the list. Notice that the default of 0 means the widget is inserted at the beginning of the list and will thus be drawn on top of other sibling widgets. For a full discussion of the index and widget hierarchy, please see the Widgets Programming Guide.

New in version 1.0.5.

canvas: str, defaults to None

Canvas to add widget’s canvas to. Can be ‘before’, ‘after’ or None for the default canvas.

New in version 1.9.0.

>>> from kivy.uix.button import Button
>>> from kivy.uix.slider import Slider
>>> root = Widget()
>>> root.add_widget(Button())
>>> slider = Slider()
>>> root.add_widget(slider)
attach_to

(internal) Property that will be set to the widget to which the drop down list is attached.

The open() method will automatically set this property whilst dismiss() will set it back to None.

auto_dismiss

By default, the dropdown will be automatically dismissed when a touch happens outside of it, this option allows to disable this feature

auto_dismiss is a BooleanProperty and defaults to True.

New in version 1.8.0.

auto_width

By default, the width of the dropdown will be the same as the width of the attached widget. Set to False if you want to provide your own width.

auto_width is a BooleanProperty and defaults to True.

clear_widgets(*args, **kwargs)[source]

Remove all (or the specified) children of this widget. If the ‘children’ argument is specified, it should be a list (or filtered list) of children of the current widget.

Changed in version 1.8.0: The children argument can be used to specify the children you want to remove.

Changed in version 2.1.0: Specifying an empty children list leaves the widgets unchanged. Previously it was treated like None and all children were removed.

container

(internal) Property that will be set to the container of the dropdown list. It is a GridLayout by default.

dismiss(*largs)[source]

Remove the dropdown widget from the window and detach it from the attached widget.

dismiss_on_select

By default, the dropdown will be automatically dismissed when a selection has been done. Set to False to prevent the dismiss.

dismiss_on_select is a BooleanProperty and defaults to True.

max_height

Indicate the maximum height that the dropdown can take. If None, it will take the maximum height available until the top or bottom of the screen is reached.

max_height is a NumericProperty and defaults to None.

min_state_time

Minimum time before the DropDown is dismissed. This is used to allow for the widget inside the dropdown to display a down state or for the DropDown itself to display a animation for closing.

min_state_time is a NumericProperty and defaults to the Config value min_state_time.

New in version 1.10.0.

on_motion(etype, me)[source]

Called when a motion event is received.

Parameters
etype: str

Event type, one of “begin”, “update” or “end”

me: MotionEvent

Received motion event

Returns

bool True to stop event dispatching

New in version 2.1.0.

Warning

This is an experimental method and it remains so while this warning is present.

on_touch_down(touch)[source]

Receive a touch down event.

Parameters
touch: MotionEvent class

Touch received. The touch is in parent coordinates. See relativelayout for a discussion on coordinate systems.

Returns

bool If True, the dispatching of the touch event will stop. If False, the event will continue to be dispatched to the rest of the widget tree.

on_touch_move(touch)[source]

Receive a touch move event. The touch is in parent coordinates.

See on_touch_down() for more information.

on_touch_up(touch)[source]

Receive a touch up event. The touch is in parent coordinates.

See on_touch_down() for more information.

open(widget)[source]

Open the dropdown list and attach it to a specific widget. Depending on the position of the widget within the window and the height of the dropdown, the dropdown might be above or below that widget.

remove_widget(*args, **kwargs)[source]

Remove a widget from the children of this widget.

Parameters
widget: Widget

Widget to remove from our children list.

>>> from kivy.uix.button import Button
>>> root = Widget()
>>> button = Button()
>>> root.add_widget(button)
>>> root.remove_widget(button)
select(data)[source]

Call this method to trigger the on_select event with the data selection. The data can be anything you want.