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Kivy 2.3.0 has been released!


Kivy App Contest #1

The Kivy contest #1 is over!

The winners are:

  1. Deflectouch, from Cyril Stoller
  2. FishLife, from Zogg
  3. memoryKivy, from Niavlys
  4. Centripetal, from Dilon Cower
  5. Flingy, from Andy Wilson

Congratulations to everyone who entered the contest, and thanks a lot to our sponsors Notionink and Github.

Goals of the Contest

  • Encourage and give you an opportunity to learn more about Kivy.
  • Build some fun and exciting apps that will run on Android, Linux, Windows, OSX (and iOS soon).
  • Show to the world the kind of awesome things that can be built with Kivy in a short amount of time while having fun.
  • Improve Documentation based on participants feedback during contest.

Important Dates

  1. December 24th, 2011: Kivy Programming Contest Announced.
  2. January 1st, 2012: Start of Contest, final rules published.
  3. January 31st, 2012, 23:59 GMT: Final Registration and submission Deadline.
  4. February 5th, 2012: Winners announced!


  1. 1st Place
  2. 2nd Place
  3. 3rd Place
  4. 4th Place
    • Github t-shirt
    • Kivy t-shirt
  5. 5th Place
    • Github t-shirt
    • Kivy t-shirt
  6. 6th - 50th Place
    • Kivy t-shirt


  1. The participant must create a game, solo or multiplayer. Be creative!
  2. The participant must licence the game under an OSS licence.
  3. The participant must submit the developed Kivy game by uploading it to a Github provided space before the January 31, 2012, 23:59 GMT deadline. (Learn how to setup Git and create a repository for your code.) Don't wait until the deadline to do it!
  4. The participant is allowed to use Kivy and standard Python libraries. Usage of pure Python libraries is tolerated, so long as they will embed within the application.
  5. The participant must respect the application layout defined in the Kivy documentation.
    The game must run on the latest Kivy (1.0.9) with the command "python"
  6. Use of external libraries via ctypes, compiled extensions, or specific OS code is forbidden.
  7. Use of custom OpenGL is not allowed. Your application must be compatible with OpenGL ES 2.0.
  8. The game should be tested beforehand. A failure to start will result in negative points.
  9. Any adult or offensive content is forbidden. The game should be for all ages.
  10. Entries will be scored and prizes awarded by a panel of judges who are excluded from participating.

Every game will be scored on:

  • Idea (funny/addictive, originality/uniqueness)
  • Smooth gameplay (stutters, hiccups, game logic)
  • Simplicity / Usability
  • Usage of Kivy logic
  • Production quality (graphics, sound, polish)

Each part will be scored on 20 points, for a total of 100.

Here is a list of all the valid submissions:


Cyril Stoller






Dilon Cower


Andy Wilson






Pranav Rao P N


Nicolas Niemczycki



Source code hosted on Github

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